Wednesday, July 13, 2011

Star Wars Fleet Commander and Tron Game Grid

Two very cool games designed by Arthur Nishimoto:

Developed at the Electronic Visualization Laboratory (EVL) by MS graduate candidate Arthur Nishimoto, "Fleet Commander" explores how a real-time interactive strategy game that would typically rely on complex keyboard commands and mouse interactions be transferred into a multi-user, multi-touch environment.

TRON: Game Grid was designed specifically to be played on a 16 Megapixel LCD Multi-touch wall. The game currently only has one level, the Ring Game. The gameplay is a hybrid of the ring game and disk arena games as seen in the film TRON. The game was developed in 4 weeks throughout September 2010. The first version, containing a complete Ring Game, was completed on October 6, 2010.