Tuesday, May 22, 2018

"The Story Behind Star Wars Kinect"

NYM:

“I’ve heard various reasons as to where that [mode] came from,” Jesse Harlin, who worked on video-game music at Lucasfilm at the time, recalled. “The one that I heard most often was that Microsoft had had success with a Kinect dance game, they had licensed a number of songs for a different dance game, and then that game fell through. They had that license and they had all these songs, and they knew that that gameplay was something that worked well with the Kinect. So somebody at Microsoft made the decision that they were going to add a dance section into the game.”

...

“By the time it reached my desk,” Harlin, the music supervisor, said, “there was nobody saying, ‘Do you think this is a good idea or not?’”