Wednesday, October 18, 2017

From November 2016, "'Uncharted' Creator Amy Hennig on Finding Her Calling and Taking 'Star Wars' Somewhere New"

Hennig was initially skeptical of EA's offer on Star Wars. When Steve Papoutsis, the GM of Visceral Games, explained that EA wanted a "scrappy" third person action adventure – a genre with which EA doesn't traditionally have much experience – Hennig couldn't shake the image of a poorly made licensed game whose ambitions went no further than cashing in on what is arguably the world's biggest intellectual property. "Imagine how heartbreaking it would be," she says, "to work on something I love so much only to be crushed under the combined wheels of EA, Lucasfilm and Disney."