Friday, December 31, 2010
"Nissan Has Turned Real-Life Driving Into an Environmentally-Friendly Game"
Gizmodo:
achievement system Nissan worked into the Leaf's software, which ranks your energy efficiency against other owners.
In addition to comparing the amount of miles you can travel for every kilowatt hour consumed, it will also give you platinum, gold, silver or bronze distinctions for maintaining a certain standard on the road.
Thursday, December 30, 2010
Hidden Mother photos
In the 1800's, mothers would take photos with their children, cover themselves with fabric, and then be cropped out of the photos with mattes or frames. But remove the matte and frame, and you get some very creepy photos.
"Social dungeons"
From a review of Mass Effect 2:
The first thing I notice when I’m playing the second time is that interactions aren’t decisions — they’re social monsters that need to be killed to pass quests. When they die, you get experience toward paragon or renegade levels, which allow access to higher level conversations, which are basically social dungeons. The second thing I notice is, once you know, for certain, that someone won’t add any interesting new information to their initial, perfectly clear summary statement of their role in the story and your expectations regarding them, the game gets alot shorter. Except for when these people are expositing about some shoehorned summary that seems completely out of context, unless you pumped them for redundant information, earlier.
Monday, December 27, 2010
Sunday, December 26, 2010
Thursday, December 23, 2010
Wolves in Sweden
From an article in Rolling Stone about Stieg Larrson:
As a boy, Stieg lived in his grandparents' cottage in the woods. At the time, an old Swedish law was still in effect that barred children from attending school until they were seven. Written a century earlier, the law was intended to protect little boys and girls from being devoured by wolves while walking through the forest on the way to school.Also, there was a serial killer in Sweden known as The Laser Man.
Wednesday, December 22, 2010
Monday, December 20, 2010
Wine celebrating the rescued Chilean miners
Chilean Winers:
To celebrate the rescue of the 33 Chilean Miners during the autumn of 2010, Unreal have created a limited edition of 33 bottles of Chilean Wine. Each bottle is named after one of the rescued miners and numbered in order of their resurfacing. Each bottle comes in a tube representing the FĂ©nix 2 rescue capsule, and is buried beneath a layer of rocks. As recipients dig out their wine, they reveal a replica of the message sent up to rescuers which exclaimed "Estamos bien en el refugio los 33", meaning "We are okay in the refuge, the 33 of us".
Sunday, December 19, 2010
Saturday, December 18, 2010
Friday, December 17, 2010
Thursday, December 16, 2010
Wednesday, December 15, 2010
"Kosovo's prime minister is the head of a 'mafia-like' Albanian group responsible for smuggling weapons, drugs and human organs through eastern Europe"
"Figures from Thaçi's inner circle are also accused of taking captives across the border into Albania after the war, where a number of Serbs are said to have been murdered for their kidneys, which were sold on the black market."
Monday, December 13, 2010
New rules for the boring board games everyone owns
The Boardgame Remix Kit:
Liven up your Christmas by remixing the boardgames in your house to make brand new games. The Boardgame Remix Kit works with all the great family favourites. It's got twenty five games that you can play using the boards and pieces you've already got. As well as smoothing out or speeding up a standard game, the kit can turn Monopoly* into a family poker tournament, Trivial Pursuit* into a surrealist parlour game; Scrabble* into fight between a wasp and a robot, and Cluedo* into a zombie invasion.
Sunday, December 12, 2010
Venture Bros. storyboards and crew jacket up for bid
Stephan DeStefano was hit with a huge medical bill for his cat, and put up a bunch of Venture Bros. storyboards and other goods fro sale.
Saturday, December 11, 2010
Thursday, December 9, 2010
Wednesday, December 8, 2010
Tuesday, December 7, 2010
Monday, December 6, 2010
There were a lot of cubicles in Tron
Charlie Jane Anders looks at the original Tron, and notes that there were a lot of cubicles at Encom.
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