Q: How difficult was it change the NBA's view of the game so that they would give you the license?
A: Very hard! Their understanding of arcades was solely based on Times Square in NY, which was very seedy and dangerous at the time. We made videos of normal arcades to win them over.
Q: Can you describe some of the "never seen before" NFL Blitz footage? Is it lost forever or is there a chance we see it in the upcoming "Insert Coin" doc?
A: We removed >20 animations from the game to eek into NFL approval status, but I still have a hard drive with the incorporating all of them. Haven't spoken to Josh much re the Insert Coin doc, but maybe I'll dig that up and send to him.
The moves were indeed violent. Grabbing the face mask and flinging around, kicking the player while he's down, stomping, and wrestling moves. Suplex, etc.
Q: Can you please speak on the rumored NBA Jam made for specific NBA players with Michael Jordan included?
A: I have it!
NBA Jam was made and tested in Chicago. Jordan was in all those early games, and weeks before we were to ship nationwide he pulled out of all NBA licensed products due to his Nike deal.
Friday, March 24, 2017
AMA with Midway's Mark Turmell
Labels: video game design, video games