From their newish blog, evaluating the Conan RPG rules, discussing the clever ways their GM manipulated the campaign, and offering general suggestions on how to review a TTRPG:
It’s not a straight hit-points-to-death system. If you go over a threshold in a single blow, you do an injury. If someone would go beneath zero, it’s an injury. There’s probably some more in there – but it’s number of injuries which lead to death. Oh – and to finish off my one-man-blender, this is where I spend a momentum to add an extra injury whenever I do an injury. So when I’m at all cooking, I’m doing 3 injuries whenever I attack, which kills most people.
What I’m saying, I really did feel like Conan.
(And speaking of TTRPGS, the massive TTRPG Humble Bundle is still available.) (Warhammer, Cyberpunk, G.I. Joe, etc, etc)