I've been working on transitions and full screen UI alerts before the big missile barrage. Steady progress! #screenshotsaturday #indiedev #videogames pic.twitter.com/8o8TxEkRiZ— Jason Koohi (@zanrai_int) September 2, 2018
A lil Sombra//Zarya thing I drew when her barbarian skin came out pic.twitter.com/Wf7IUXVDnR— Claire Roe (@claireroe) September 2, 2018
As part of #RecompileGame's unique aesthetic, we have created a glitchy "fog-of-war" effect to gradually reveal the terrain as the player explores it. Here's a write-up on how we implemented this using a combination of shaders & VFX https://t.co/HMrcbCULbC #gamedev #madewithunity pic.twitter.com/ZL3wtvLZxj— Phi Dinh (@phi6) September 3, 2018